Mermaid Getting Started Tutorial
Mermaid is a Javascript-based drawing tool that uses a Markdown-like syntax, Allows users to create charts through code quickly and easily.
Project address: https://github.com/mermaid-js/mermaid
What graphs can Mermaid draw?
- Flowchart: Use the
flowchart
keyword - Sequence diagram: use the
sequenceDiagram
keyword - Gantt Chart: Use the
gantt
keyword - Class Diagram: Use the
classDiagram
keyword - State Diagram: Use the
stateDiagram
keyword - Pie Charts: Use the
pie
keyword - User Journey Map: Use the
journey
keyword
1. Flowchart example
flowchart LR
A[Hard] -->|Text| B(Round)
B --> C{Decision}
C -->|One| D[Result 1]
C -->|Two| E[Result 2]
flowchart LR
A[Hard] -->|Text| B(Round)
B --> C{Decision}
C -->|One| D[Result 1]
C -->|Two| E[Result 2]
2. Sequence diagram example
sequenceDiagram
Alice->>John: Hello John, how are you?
loop Healthcheck
John->>John: Fight against hypochondria
end
Note right of John: Rational thoughts!
John-->>Alice: Great!
John->>Bob: How about you?
Bob-->>John: Jolly good!
sequenceDiagram
Alice->>John: Hello John, how are you?
loop Healthcheck
John->>John: Fight against hypochondria
end
Note right of John: Rational thoughts!
John-->>Alice: Great!
John->>Bob: How about you?
Bob-->>John: Jolly good!
3. Gantt Chart
gantt
section Section
Completed: done, des1, 2014-01-06, 2014-01-08
Active :active, des2, 2014-01-07, 3d
Parallel 1 : des3, after des1, 1d
Parallel 2 : des4, after des1, 1d
Parallel 3 : des5, after des3, 1d
Parallel 4 : des6, after des4, 1d
gantt
section Section
Completed: done, des1, 2014-01-06, 2014-01-08
Active :active, des2, 2014-01-07, 3d
Parallel 1 : des3, after des1, 1d
Parallel 2 : des4, after des1, 1d
Parallel 3 : des5, after des3, 1d
Parallel 4 : des6, after des4, 1d
4. Class Diagram
classDiagram
direction RL
Animal <|-- Duck
Animal <|-- Fish
Animal <|-- Zebra
Animal : +int age
Animal : +String gender
Animal: +isMammal()
Animal: +mate()
class Duck{
+String beakColor
+swim()
+quack()
}
class Fish{
-int sizeInFeet
-canEat()
}
class Zebra{
+bool is_wild
+run()
}
classDiagram
direction RL
Animal <|-- Duck
Animal <|-- Fish
Animal <|-- Zebra
Animal : +int age
Animal : +String gender
Animal: +isMammal()
Animal: +mate()
class Duck{
+String beakColor
+swim()
+quack()
}
class Fish{
-int sizeInFeet
-canEat()
}
class Zebra{
+bool is_wild
+run()
}
5. State Diagram
stateDiagram-v2
[*] --> Still
Still --> [*]
Still --> Moving
Moving --> Still
Moving --> Crash
Crash --> [*]
stateDiagram-v2
[*] --> Still
Still --> [*]
Still --> Moving
Moving --> Still
Moving --> Crash
Crash --> [*]
6. Pie Chart
pie
"Dogs" : 386
"Cats" : 85
"Rats" : 15
pie
"Dogs" : 386
"Cats" : 85
"Rats" : 15
7. User Experience Journey Map
journey
title My working day
section Go to work
Make tea: 5: Me
Go upstairs: 3: Me
Do work: 1: Me, Cat
section Go home
Go downstairs: 5: Me
Sit down: 3: Me
journey
title My working day
section Go to work
Make tea: 5: Me
Go upstairs: 3: Me
Do work: 1: Me, Cat
section Go home
Go downstairs: 5: Me
Sit down: 3: Me